javascript - HTML5 / CSS GPU Performance optimization -
i created card game using html/css/js. moves animates cards around screen , animates scoreboard / messageboard.
the performance on chromecast terrible though. degrading 4fps :(. when debug app using 20mb/512mb of gpu. i'm wondering if there way enable gpu rasterization or other advanced gpu features, or if has tips on how improve performance of game.
so far i've been removing textures, transparencies, , simplifying animations. love advice on how more performance out of chromecast though. realize webgl allow me more use of gpu rewrite of animation classes.
the trick force javascript animation library animate 2d animations 3d making use of gpu.
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