directx - Where does WorldViewProj get definenition in hlsl -
as tile,i in fxcomposer play shader code this
float4x4 worldviewproj : worldviewprojection; struct c2e1v_output{ float position :position; float color : color; } float4 mainvs(float3 pos : position) : position{ return mul(float4(pos.xyz, 1.0), worldviewproj); } float4 mainps() : color { return float4(1.0, 1.0, 1.0, 1.0); } technique technique0 { pass p0 { cullmode = none; vertexshader = compile vs_3_0 mainvs(); pixelshader = compile ps_3_0 mainps(); } }
but dont know how var "worldviewproj " define,seems there's no code give vlue.can me,thanks.
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