objective c - iOS shapes animation -
i'm starting first app development , before laying out structure of app need understand how can accomplish complex shapes animations uikit
(possibly).
i came across animated picture on dribbble , replicate effect in test app, understand how kind of animations accomplished.
this animation i'm talking about...
firstly thought create keyframe animation (multiple images) , animate it, sounds pretty inefficient. need use uibeizerpath
or other core graphics stuff.
what suggest me re-create effect? in advance.
p.s: possibly if include code snippets, obj-c best choice instead of swift.
this site has break down of how you'd accomplish this.
basically, use shape layer path entire curve taken middle line during animation. use stroke start , stroke end properties of shape layer transition horizontal line circle. have 2 other shape layers 2 horizontal lines rotate cross.
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